Spirit guardians bg3. Level 7: Stoneskin. Spirit guardians bg3

 
 Level 7: StoneskinSpirit guardians bg3 BG3 is the third main game in the Baldur's Gate series

Cast SG with your action and Spiritual Weapon with your bonus on turn. Guardian of Faith is useful in games like BG3 *or* in D&D sessions with a map. Why take more lvls for Spirit guardians?Spirit Guardians: Lv 3 : Conjuration : Action Level 3 Spell Slot: Call forth spirits to protect the area around you. They flit around you to a distance of 15 feet for the duration. What I’m asking tho is why spirit guardian ends when I cast Sanctuary on Shadowheart. Not bg3 related, but I have a table top game where for about 20 sessions, the cleric has never successfully casted toll the dead (similar to sacred flame but a bit more damage and is necrotic). Last edited by Slipperychicken; 2015-06-30 at 07:35 PM . with all the verticality on BG3 i find my weapon just wandering around getting to enemies than doing anything else. BG3 is the third main game in the Baldur's Gate series. 10 minutes is absolutely insane duration (100 combat rounds) and it can be Paired with. Use her Trickery Domain skill Mirror Image to give you +9 AC, cast Spirit Guardians (level 3 spell, level 5 to cast) and just run at things you want deleted. Nearby enemies take 3d8Radiant or 3d8Necrotic damage per turn, and Movement Speed is halved. That said, here are all the BG3 spells available to magic users. Three times the guardian saved my life: Opened the pod so I have the chance to get off the ship. Spirit gaurdians is terrific, but the cleric - not exactly a melee tank- needs to be in the thick of the action for it to work well. But in BG3 I took the Shadowheart, cause I've heard her story is the most developed. In bg3, anybody can throw a healing potion as a bonus action. Put on the Whispering promise ring, Hellrider's pride gauntlets and dual crossbows. Indercarnive. Crusader's Mantle. Spirit guardians deals: 3d8 * 0. As with a lot of spells Spirit Guardians is situational. Call forth spirits to protect you. Description. Yes Hunger of Hadar (HoH) is worse than Spirit Guardians in 90% of cases likely due to Spirit Guardians being likely overpowered. Try to extort any. Spirit Guardians, like several other spells, is a powerful spell because you can keep doing other things while you use it. The BG3 guardian is your Dream Visitor, who grants power and advice. The wearer must be illuminated for this effect to occur. Until the affected entity attacks or harms another creature, it cannot be targeted by enemy attacks. BG3 is the third main game in the Baldur's Gate series. Revivify - a Level 3 spell which revives a dead ally. Gather your party and venture forth!. Melted pretty much every duergar in the Nere fight effortlessly. Gather your party and. To what level should you upcast Spirit Guardians? As a general rule, spirit guardians is not worth a spell slot higher than 5th level. Spirit Guardians Spell. Oct 25,. Because my speed is 15, -10 is 5. BG3 is the third main game in the Baldur's Gate series. The Spirit Guardians 「精霊守(せいれいのかみ) Seirei no Kami」 are a group of powerful mages from the Heart Kingdom. This spell is a variation of the spell Spirit Guardians. Spirit Guardians takes one action to cast. Out of all the classes, I would argue that Cleric is the only one that is a MUST in BG3. BG3 Cleric Class Progression. This ideally is done pre-combat. Until the affected entity attacks or harms another creature, it cannot be targeted by enemy attacks. cthulu998. In addition, equip the spell Spirit Guardians. . Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. 90% fail 5d8 = 12. Spirit Guardians is a powerful damaging option for a Frontline Shadowheart. Lvl 1 Spells:BG3 is the third main game in the Baldur's Gate series. Cleric of True Knowledge: Cleric 10/Wizard 2. Shadowheart + 1 spiritual weapon + 1 zombie +1 mummy = 4. I don't disagree about staying cleric probably being a good way to do good damage without doing extra spirit guardians damage, but going cleric 8 definitely isn. Spirit Guardians OP. Everyone arguing about this, and there's like 35 ways in game to use misty step without needing a level in wizard. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Use faerie fire, daylight (object), light (cantrip), produce flame (cantrip) (don't throw it) and use a cast of radiant spirit guardians. 5. For BG3, I think the classes are well balanced, at least on EA. I am not sure if this is how spirit guardians are supposed to work but it's pretty cool. . My buddy and I are doing a duo run - i. I play double Cleric so its Spirit Guardian. 65 = 6. 85% chance of success. Level 3 Conjuration Spell. It does not specify if things can pass through the space, but 60 damage, split into 3 foes failing saving throws, I don't see the appeal. Cleric B needs to stay away from aggro and not fight. Please be mindful and obscure any spoilers. Spirit Guardians is also very nice, though does compete for my concentration slot (same for Haste. To add to this, a single level in wizard, now go learn misty step from a scroll. 35 = 13. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Radiate a holy power that emboldens nearby allies. Spirit Guardians is the best Cleric spell, hands down. Description Call forth spirits to protect the area around you. If you are evil, they appear fiendish. Song of Rest - another such nice support ability that function like a thrid short rest. What are Guardians in Baldur’s Gate 3? The Guardian in Baldur’s Gate 3 is a character that follows you in the main story and helps explain some of the Mind Flayer tadpole changes that happen as time goes on. e. Making the enemy choose between taking damage and, moving elsewhere is a great trick. 5 * 0. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. BG3 is the third main game in the Baldur's Gate series. Turns out it was ah pretty easy! One spirit guardians spell and a dash action every turn, Shadowheart just singlehandedly decimated all the baddies in the temple, with a notable exception of the three bosses which needed to be finished off by other characters. Glyph of Warding: I like this AOE spell as it allows Cleric to choose its element. For a melee character spirit guardians is a solid pick. ), let the enemy come to you and parish. Caster can’t become Invisible while concentrating on this spell. Invisibility and Sanctuary stand out, especially since Sanctuary is a bonus action so theoretically she can do both on one turn. A horde of about 15 undead ravens swooped in on my unassuming party, inflicting necrotic wounds and quickly decimating our health before I had time for Shadowheart to cast Spirit Guardians. The guardian deals 20 radiant damage to hostile creatures and protects allies. It procs. Does invis work? The best thing I can MAYBE find is Spirit. Level 7: Freedom of Movement spell. On Save: Targets still take half damage. #5. I think most of the cleric domains have something worth selling, just depends on what you're doing with the rest of the party around them. The situations in which it is good is when you're in a tight space, your party is back to back and surrounded by enemies or when your party gets ambushed and surrounded. Also Spirit Guardians + Spiritual Weapon is going to turn Shadowheart into a wrecking ball once we get access to them in BG3. Provocative light blooms from the engraved contours of this ring. Spirit shroud, on the other hand, gives 1d8 extra to the one attack clerics get. The patch notes mentioned that they fixed a bug where spirit guardians didn't proc when a burrowing creature entered, but didn't mention changing anything else. 3. any gear that adds to con saving throws (there are some helmets)Spirit Guardians has proven to be one of the most powerful spells in the game for me. a -10 to -20 debuff to their attack. As far as control does, it halves the enemy speed. Gather your party and venture forth!. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. It wins almost every outside fight in Act 2 all by itself. BG3 is the third main game in the Baldur's Gate series. Take warcaster feat at 4 to maintain concentration on spirit guardians. You call forth spirits to protect you. Just that. Guardian of Faith lasts 1 minute and has 60 hit points. Additional. Description . You must at least pretend to go along with the orders. Level 6: Any spell. Spirit Guardians, followed up by Spiritual Weapon and take Warcaster and Polearm Master as your feats. Most of Baldur's Gate 3 's classes only have three. Nearby enemies take 3d8Necrotic damage per turn, and their Movement Speed is halved. Gather your party and venture forth!. Spirit guardians deals much more damage even against a single enemy than spiritual weapon deals. , only two custom. One thing I found BG3 does really well is Opportunity Attacks. Spirit Guardian and Spiritual weapon is just Soo good. At least from an optimization standpoint. Spirit Guardians. Spirit Guardians: Necrotic is a Level 3 Conjuration Spell. Like, you'd have an effective character with literally no other spells at all. BG3 is the third main game in the Baldur's Gate series. This build comes online fully at level 7, with 5 levels sorc for spirit guardians and those sweet sorcery points and 2 levels hexblade warlock for medium armor, shield and EB with agonizing blast and grasp of hadar. Spirit Guardians is a classic "I win" spell, especially against the Undead, even though it does feel a bit smaller in radius than the tabletop version. Guardians of the Galaxy Vol. I'm on early Act 2 right now and ever since late Act 1 I've been experiencing a progressively larger number of weird interactions and possible bugs. Spirit guardians does 3d8 damage per turn (half on save) vs fireball's 8d6 - two turns of. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. They flit around you to a distance of 15 feet for the duration. Spirit Guardians is also really good for classes that don't have access to fireball, like clerics. While it can be cast during combat or before it, that is rarely going to be the reason why you will find this. Preserve life when the party gets low. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. ( Otherwise would just be dead in a capsule ) Stopped me from falling to my death. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. On a successful Save, targets still take half damage. These situations might not happen every fight but it's not a rare. Step 2: move 14ft away from enemy (spirit guardian procs) Step 3: move 16ft away from enemy. BG3 is the third main game in the Baldur's Gate series. This strategy is later amplified by Spirit Guardians. We are counting the initial casting of the spell as the gnolls entering spirit guardians, so the gnolls make wisdom saving throws and take 3d8 damage. 6th level (Lore Bards): bless, create water, shield, misty step, pass without trace, counterspell, haste, spirit guardians, web. If you try to walk out of the room. Clerics also get animate dead for skeleton or zombie minions. BG3 is the third main game in the Baldur's Gate series. Cleric B needs to stay away from aggro and not fight. They are not invulnerable with Demonspirit Aura active. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Level 5 – Domain Spells (Spirit Guardians, Crusader’s Mantle) Level 6 – War God’s Blessing (Subclass Feature) Level 7 – Domain Spells (Stoneskin, Freedom of Movement) Level 8 – Divine Strike: Warmaster (Action) Level 9 – Domain Spells (Flame Strike, Hold Monster) Level 2. Share. Spirit Guardians is a Level 3 Conjuration Spell. In bg3 it's probably the best defensive feature in the whole game Reply reply. At the BG3 Guardian of Faith monastery, you can take a quest called Blood of Lathander and reach the level called Githankyi Creche where the BG3 spirit guardians Of Faith live. Wisdom isn’t important, at all. Duration: 10 turns. Spirit Guardians - Calls spirits to do 3d8 Radiant or Necrotic damage to nearby enemies each turn and slows enemies' movement speed by half ; Spiritual Weapon - Summons a weapon that can do 1d8. Definitely keep this spell on hand. I mean, I remember my Storm Ranger in pathfinder taking 3 turns to start attacking (a lot of self buffs). Guardian Gate, a location. She also has good control spells - Blindness, Hold Person and even Command are much better than her piddly cantrips, and as a Trickery Cleric she gets. They are supposed to be in melee to maintain spiritual guardians and benefit from their high AC, but I've not used a melee attack with Shadowheart since level 2. And then spirit guardians (lvl 3 spell) does great consistent AOE damage, which combined with your good AC works pretty well (cast. Just took buff spells from Cleric then went straight Druid, I’m only lvl 7 rn so 6 lvls in spore Druid I took 2 wis from my ASI with hags hair I have 20 wis. Spirits protect the affected entity. It scales as a d8, so it's one of the better scalable spells, it has both movement control and ridiculously good damage, and it automatically doesn't hurt party members. In the tabletop you would flavor this however you want, but it will probably look at certain way in BG3. Spirit Guardians 3rd-level conjuration Casting Time: 1 action Range: Sel f (15-foot radius) Components: V, S, M (a holy symbol) Duration: Concentration, up to 10 minutes You call forth spirits to protect you. "Please. A community all about Baldur's Gate III, the role-playing video game by Larian Studios. It deals a fixed 60 dmg (20/10 at a time) before disappearing, lasts for 8 hours ('all day' in BG3. No it isn't. It might even be the best spell in the game. Gather your party and venture forth!. The sources for RAW, RAI, and BG3 definitions of this. Step 1: cast spirit guardian. BG3 is the third main game in the Baldur's Gate series. By RAW, I would say this: Sanctuary ends if the warded creature makes an attack or casts a spell that affects an enemy creature. Spirit Guardians. In the tabletop you would flavor this however you want, but it will probably look at certain way in BG3. Spirit Guardians is the #1 cleric offensive spell, and Bless is the #1 cleric buff spell. If you are evil, they appear fiendish. Right now my go to spells are inflict wounds and sleep. We’ve updated our list now that we’ve passed the Baldur’s Gate 3 release date. What is Spirit Guardians in 5e?. . And what about the opposite, any spells that are normally considered situational or only okay in 5e that are super useful in BG3?Spirit Guardians: At this stage, you should have decent spell concentration. BUT I mean. Due to it not having a Turn limit, it is strong at keeping enemies at bay or funnelling them into choke points. 175 damage per round Either way you choose to do it you gain 1 round of spirit guardians or 1 spiritual weapon attack extra. 7. Spirit Guardians is also an excellent cleric spell for AOE damage - great for defending choke points. Spirit Guardians is a level 3 spell in Baldur's Gate 3. Gather your party and venture forth!BG3 is the third main game in the Baldur's Gate series. The Cleric class is normally the support caster in Baldur's Gate 3 that take care of the party's healing and keep them alive. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition. For now, you can just make a light cleric and see how strong they can be. The Cleric class already makes you choose two from History, Insight, Medicine, Persuasion, and Religion. Rendering a cluster of foes harmless without requiring concentration frees you up to concentrate on other potent spells like Spirit Guardians. Hovering on the icon shows the natural duration of the concentration spell. Spirit guardians is a great choice but requires concentration. at level five you will get access to spirit guardians and that will replace bless as the go-to concentration spell. 3rd. On a failed save, the creature takes 3d8 radiant damage (if you are good or neutral) or 3d8 necrotic damage (if you are evil). If the warded creature makes an attack or casts a. Spiritual Weapon is also very useful in tabletop, although BG3 heavily nerfed it by giving it its own turn in initiative and letting enemies attack it. You get extra attack with action surge and your extra war cleric bonus attack, plus you get spirit guardians/shield of faith/other handy short-range spells, plus you get 4th level spells through wizard scrolls. Terminator2020 #. webp Spirit Guardians; The 4th level spell, File:Guardian of Faith Icon. Healing Word and Cure Wounds - basic Cleric healing spells. A giant's Spirit guardians is going to be a lot bigger than a 15 foot radius, it'll be 45 foot in diameter!Only a few of them, though, and Cleric has other things to concentrate on such as Bless and Spirit Guardians. It deals a fixed 60 dmg (20/10 at a time) before disappearing, lasts for 8 hours ('all day' in BG3 terms) and can deal it's. Nearby enemies take 3d8 Radiant damage or 3d8 Necrotic damage per turn, and their Movement Speed is halved. Spirit Guardians calls for Guardians that circle and follow you, causing nearby enemies to take 3d8 Radiant damage or 3d8 Necrotic damage per turn. webp Guardian of Faith Spirit Guardians. Spirit Guardians is a Level 3 Conjuration Spell. However, I'm looking for a build specific to the type of run I'm doing. Level 5: Spirit Guardians. Plenty of fights in BG3 have been tough and fair, I seriously question the design Larian put into this one. If an article's link brought you here, consider editing the link to the intended page directly. BG3 is the third main game in the Baldur's Gate series. With her default build, she's not really an offensive character. The enemy moves toward you, entering spirit guardian’s zone. Baldur's Gate 3. Clerics don’t get many reaction spells in BG3, making this a clear choice for a frontline Shadowheart. The background allows you to choose two more skill proficiencies for your character. Description . Coruscation Ring is one of the available Rings in Baldur's Gate 3. Best backgrounds for Cleric in BG3. 88) and spiritual weapon attacks (164. MrNinjaNadeFrizz Aug 10 @ 9:39am. Strong later spells like Banishment in solasta was 10 rounds, in bg3 its a pathetic 2. On a successful save, targets still take half damage. We will focus on the spirit guardian spell, whichDeal are of effect damage (ra. 16 con is also +3. Aug 14, 2023Spirit Guardians. The log shows I first lose Condition: Sanctuary (as expected), but then I lose Condition: Spirit Guardian Aura and concentration on Spirit Guardian, all in the same moment. You can either bonk them with a weapon or cast spells at them. Of course there are. Level 5's vs the goblins is no. Recall Otiluke's Sphere was a pretty good option to ensure Dukes don't die in original BG1 during Doppelganger ambush - though with Trilogy mod more tools to deal with them appear and if you're running SCS and improved Doppelgangers, chances are Liia is such a badass (level 20 caster), that she probably. Spirit Guardians: Radiant is a Level 3 Conjuration Spell. 35 = 11. BG3 is the third main game in the Baldur's Gate series. If you want to use sanctuary in combo with spirit guardian you need 2 clerics, cleric A cast spirit guardian, cleric B cast sanctuary on cleric A. Alternatively, head down the stairs and to your right into the room containing an Ancient Sigil fast travel point. Gather your party and venture forth!#baldursgate3 #patch9 #paladinLink to memberships: to discord server: voice 1 or 2? – BG3. Just respec Shadowheart to a tempest domain and watch her become a one man army. Extra fun when you stand next to a bunch of object and instantly go. you still get spirit guardians, the war domains extra attacks, smites, and more spell slots for smites. Domain Spells (Level 7): Guardian of Faith and Death Ward; Divine Strike: Life (Level 8): Once per turn deal 1d8 Radiant in addition to your weapon’s weapon damage when you make a melee attack. 3rd: Animate Dead, Spirit Guardians, Speak With Dead, Glyph of Warding, Revivify*, Beacon of Hope* 4th: Banishment, Freedom of Movement, Death Ward*, Guardian of Faith*. Guardian could refer to the following similar entries: Dream Visitor, referred to as the Guardian in character creation. It's possible that it may be the same case in BG3, assuming proper reactions make it in. This can be perfect, especially against multiple weaker enemies. But after having fun with Fireball, I discovered that I also got Spirit Guardians at level 5. Wreath your body in flames that shed light in a 3m radius, provide Resistance to Fire or Cold damage, and retaliate against melee attacks. Gather your party and venture forth!. Gather your party and venture forth!. Spirit Guardians Call forth spirits to protect the area around you. Spirit Guardians, baby. No, but at least you can get Spiritual Weapon (which can be upcast for more damage, doesn't require concentration and has its own action economy, just uses your bonus action on the turn of casting), Spirit Guardians (requires concentration, but is worth it), Haste and Counterspell. Trickery clerics get Polymorph, which is incredibly strong in 5e but not bg3. Spirit Guardians at Cleric 5 is good, Cleric spell list is good in general. The caster. Rhyshalcon • 5 mo. Re: Divine Soul Sorcerer and Hexblade. The only cases where I think HoH might be better would be either in a tunnel up to 40' wide, with a group designed around pushing or shoving monsters and even in that case having both is incredibly useful. All Uncommon Magic Items from BG3, Converted to 5E (UPDATED)Spirit guardians is great when in melee, and misty step lets me be mobile enough to hit multiple groups with spirit guardians each turn. Pass Without a Trace isn't bad either. Spirit Guardians is so brokenly powerful in a big fight. Be in Act 3 (access Baldur's Gate)Fire Shield. To me, I think it would be fun and flavorful and do just fine. This post will be about the Bard Class. Spirit Guardian- passive. Nearby enemies take 3d8 Necrotic damage per turn, and their Movement Speed is. . How to get Spirit Guardians, class, casting time, range, school, effects, tips and builds for BG3. lvl 6 is basically the same but use call. Spirit Guardians is a summoning spell that functions like a sentry to anyone who dares enough to come close. Use her Trickery Domain skill Mirror Image to give you +9 AC, cast Spirit Guardians (level 3 spell, level 5 to cast) and just run at things you want deleted. Level 9: Learn the Flame Strike and Contagion spells. 10th level (All Bards): all of the above, in addition to banishment, banishing smite, telekinesis, wall of force (or stone, if force is not in the game) You should pick counterspell and telekinesis in most cases imo. phew a properly kitted level 5 Karlach is a MONSTER. But Bless does not do damage, rather it is more like a condition. Serhii Patskan . 20 Guidance. Probably medium armor to make use of her dex modifier. You can also use the Spirit Guardians Spell, which is absolutely devastating because it casts an AOE around you to hit enemies when you move into them. so yeah you can action SG->move around->bonus action shillelagh. It is a weak spell unless you consider that it's another way for clerics to gain more passive damage. In BG3, Spirit Guardians has a radius of 3 meters (9. Spirit Guardians requires you to go into melee which is more dangerous than Fireballing from 100+Ft. Spirit guardian is amazing with momentum gears O. BG3 is the third main game in the Baldur's Gate series. up to 10 turns in a row. What i assume. BG3 is the third main game in the Baldur's Gate series. 3. Until the affected entity attacks or harms another creature, it cannot be targeted by enemy attacks. Finally in one session when I rolled the saved it failed so it finally successfully casted. A community all about Baldur's Gate III, the role-playing video game by Larian Studios. The Guardian first appears in Act One of Baldur’s Gate 3. Effects/Special Abilities. Guardian could refer to the following similar entries: Dream Visitor, referred to as the Guardian in character creation; The guardian of Grymforge; Guardian Gate, a location in the Underdark; The 3rd level spell, File:Spirit Guardians Icon. With guidance and inspiration/multiple lock picks you can brute force any lock. A Large spectral guardian appears and hovers for the duration in an unoccupied space of your choice that you can see within range. war cleric seems like an easy level 2/3 for almost every martial character in bg3. Takes 3d8Radiant or 3d8Necrotic damage per turn, and Movement Speed is halved. Sanctuary cancels if you deal damage and funnily enough this is an adaption to 5e that happened recently. Spells List for Baldur's Gate 3 (BG3) / Spirit Guardians: Radiant Spells List for Baldur's Gate 3 (BG3) Spirit Guardians: Radiant. ago The most important stat is con. Wizards and Clerics have different sets of spells, while characters of other classes may cast a spell using scrolls. C Tier Concentration Spells in BG3 Spirit Guardians. Its a bummer I didnt get to play. You can either trust him and accept his suggestion or reject it and go your own way. If you do not obey Vlaakith, she will kill your entire party, and you must restart. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Once that spell gets introduced into BG3 your opinion on Clerics should change very quickly. Spirit Guardians is a PbAoE spell like Arms of Hadar. If you are evil, they appear fiendish. • 19 min. level 5 and you're fully online with 7 levels free to improve the build in a variety of ways. Plus a wisdom save on 13. costs an action each turn, Spirit Guardians costs nothing to maintain dps. BG3 Sanctuary Information. Sanctuary should not drop, and nothing should be ending concentration on Spirit Guardians. Mass Healing Word, Revivify, Spirit Guardians, Remove Curse, Fear: 4: Banishment, Guardian of Faith, Dimension Door: 5:. Baldur's Gate 3 > General Discussions > Topic Details. Member. Then when you get past level five, upcast spirit guardians. Beacon of Hope - healing effects restore the maximum amount of health possible to affected allies and grants the same allies advantage on Wisdom saving throws . However, it can still take damage from spells that influence a larger area. I use the club of giant str from the underdark just to. Spirit Guardians still does damage to enemy targets with the Sanctuary buff. You can still take damage from area spells. Spirit Guardians: Lv 3: Conjuration : Action: Call forth spirits to protect the area around you. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Concentration spells do break Sanctuary though in BG3 so silence, spirit guardians, etc. Nearby enemies take 3d8 Radiant damage or 3d8 Necrotic damage per turn, and their Movement Speed is halved. lvl 3 DPR*9 rounds = 115. . And you can still get Lighting or Fireball. C Tier Concentration Spells in BG3 Spirit Guardians. So our guardian appears to be the embodiment of our desires, yet is also the Guardian keeping the tadpole from turning us (and our companions, and likely the true souls, into mindflayers). g. You become a walking Denial Zone. When you cast this spell, you can designate any number of creatures you can see to be unaffected by it. Use the guardian to control choke points and protect ranged characters. If you like melee, Spirit Shroud is a decent option. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Goblins ran through her aura and melted. Showing 1 - 7 of 7 comments. Because if you hit me with Ray of Frost, and then Spirit Guardians it's different from Spirit Guardians and Ray of Frost. Awesome as it may be, the more I play the clearer it's becoming that BG3 is far from perfect. In BG3,. The guardian of Grymforge. so my Durge cleric can have Spirit Guardians active for extra memes and so forth@Fextralife and information on the Fextralife BG3 Wiki. Use a wall of fire scroll to protect the portal! If you have it, turn undead is a godsend in this mission.